The Five Stages of Video Game Disappointment
I think it's happened to us all at some point or another: a game you've idolized from afar finally comes out, and you're ready to make sloppy, unfettered love to it with your eyes and hands and hopefully only those things. You boot it up and brace yourself for magic. Hours pass. Magic still hasn't happened. This is... unexpected. That is when you begin your Dante-esque multi-stage descent into a very unique sort of madness: disappointment. You are playing what should bethe game of the century. You watched, you waited. In spite of yourself and your best efforts, you bought into the egregiously over-manufactured hype. (YOU DIDN'T PREORDER, THOUGH.) But it's just not clicking. This stage can best be summed up as, "Something's wrong" or perhaps, "I feel a disturbance in The Force." The second one is especially apt if you were disappointed by the newStar Wars movie. This stage is pretty similar to bargaining, one of the five stages of grief---you know, that thing people experience when somebody dies. When I first realized that Fallout 4didn't have its hooks in my very essence, I figured that, you know, maybe I was just doing something wrong. Surely I'd managed to bungle my way right past all the interesting stuff and into the game's (comparatively small, I hoped) handful of generic, predictable locations. Of course that's what happened. Classic Nathan, am I right? What a buffoon. Know what else? I probably built my character poorly. I mean, obviously. A focus on strength and melee combat, for my first character in a new Bethesda Fallout game? I was clearly asking for it---even though on some level I knew that Fallout 4would eventually let me spec my character build into every specialization, and that lack of consequence (or indeed, authentic weakness) was one of the things that made me experience the sinking feeling in the first place. So yeah, it was my bad. Obviously. Re-rolling my character and exploring new locations would fix everything. Of this, I was certain. Everything I did in stage two worked! I am now satisfied with my decision to sink upwards of 40 hours into this game and not play numerous other, smaller games or finally finished The Witcher 3. Thank goodness. I mean, sure, maybe Fallout 4's factions are kinda boring and there are no characters as interesting as Fallout 3's Tenpenny or Fallout: New Vegas' House or Caesar's Legion or really any of the tribes (let alone anyone from Fallout 2), and yeah, the interface is godawful, and OK, the main story ending could've been way better, and fine, it's littered with the blanched bones of a far more interesting game, and alright, the dialogue system is needlessly vague and renders persuasion nearly useless, and yes, it's full of stressful junk, and fair enough, there's I guess a chance I could get hit by a car while playing it. The combat's way, way better, though. So much better. So it's all good. Everything is good. I am not wading into another random factory and bracing myself for yet another terminal story that doesn't really go anywhere, and I'm certainly not emerging from a vault thinking, "Goddamn it, that was so close to being a heartbreaking story of human passion and scientific distance clashing like dysfunctional lovers, but it rushed to conclusion that wasn't really, well, conclusive." Go away, rising wellspring of negative feelings. Go! Shit, I'm pretty disappointed, aren't I? And yet, every spare second I have, I keep booting this game up hoping to find some small, almost intangible spark---something that'll reignite the torch I carried for so long. Maybe I'll just... maybe I'll just go stay at my mom's for a weekend. Or a whole week. No, video game, this isn't the end. Calm down, calm down. I just need to think for a bit, is all. The final stage can go one of two ways: either you accept the game for what it is---despite the fact that it didn't live up to what you wanted it to be---or you give up and lower your expectations associated with every future feeling of childlike excitement accordingly. Sometimes it comes down to exactly how much the game disappointed you. Other times, it's a matter of taking a long, hard look at what you're playing and asking yourself, "Am I having fun? Is this game, despite the broken heart it's given me, at least decent?" The disappointment probably won't go away, but you can still accept a game (or anything else, for that matter) on its own terms. For what it's worth, I'm finding Fallout 4to be a fun post-apocalyptic action romp---a series of intriguing combat encounters that I can approach with an increasingly Pentagon-esque arsenal of gadgets and tactics. I've taken to attempting to punch every enemy in the game off the top of some sort of building. I laugh every time it happens. But let's say you find a disappointing game that you simply can't accept, not even on its own terms. Plenty of other games (not to mention movies, albums, events, and even people) disappointed me last year. It was, unfortunately, an unusually fertile year in disappointment's sordid soils. Seeking similar thrills from similar games and events and things ultimately yields diminishing returns. I remember listening to new albums from bands that were once formative---fucking foundational---for me and thinking, "What happened?" I remember visiting longtime friends and family only to find that we'd grown apart, that reminiscing about old gags and escapades just left me longing for new ones. That in mind, though, disappointment is an opportunity. Find new stuff. Love it more than you ever loved the thing that ultimately disappointed you. There are tons of weird, interesting games out there. Try them. Sleep less. Stop eating. Teach your dog to take care of itself, then you. TRY THEM ALL. Eventually, you'll find a winner. Modders are crazy. They've already added a million things (including longtime Skyrim BFFs Macho Man Randy Savage and Thomas The Tank Engine) to Fallout 4, and they don't even have Bethesda's official creation kit yet. In a year or two, it will probably be a totally different game. Is this hope I'm feeling, or is it self-delusion ? It's tough to say. I've found that both spring eternal.Stage One: The Sinking Feeling
Stage Two: It's Not You, It's Me
Stage Three: Fooling Yourself
Stage Four: Reluctant Acknowledgment
Stage Five: Acceptance OR Rejection
Bonus Stage: Pray For Mods To Make Everything Amazing
- 最近发表
-
- 《inZOI(云族裔)》正式上线官方模组工具“inZOI ModKit”
- 告诫女性:身上若有这4个异常,或说明宫颈癌已来临,需及时就医
- เบื้องหลังละครสั้นจีน 1 นาที ทำไมฮิตจนชาวโลกหยุดดูไม่ได้
- 护士年终个人工作总结经典
- KRAFTON首次参与Steam发行商特卖 多款游戏作品限时优惠
- 护士年终个人工作总结经典
- windows XP系统下如何开启AHCI硬盘工作模式(XP系统下如何加载AHCI驱动)
- 提醒酗酒的人:酒后若有这些表现,或暗示体内有肿瘤,别不当回事
- 游客3人吃烧烤花780元?重庆通报:存在欺诈消费者行为,无持刀威胁情况
- 晒男朋友爸妈给的红包文案 男朋友爸妈给的红包说感谢的话
- 随机阅读
-
- 浅谈血池副本应当如何过
- 十小方法让你的Windows 7操作系统运行如飞
- RICOCHET Anti
- 夏季天气炎热心烦的说说 天气炎热发朋友圈的短句
- 线上“带货”+线下“搭台”,金山亭林镇党建助企走出新路子
- 国足横扫沙特24小时后!亚足联官宣中国队再获大奖,未来可期
- 我都成黄金圣斗士了,金手指才来
- 户外钢木单筒垃圾桶城市公共空间的实用美学实践
- 《巫师4》技术演示片段 希里骑大马惬意探索世界
- 创下历年获奖数量新高 浦华水务开封项目揽获市城管系统七项年度殊荣
- 最新消息!随身 WiFi 行业王者飞猫携手神秘顶流,这波跨界合作藏着多少惊喜?
- 人教版七年级上册六单元作文:外星人之我见
- 阴阳师神乐签到3000天活动介绍 阴阳师神乐签到3000天奖励怎么获得
- 全省红色讲解员“打擂台”
- 广东队1比0胜江苏队 挺进十五运会女足U16决赛
- 最新消息!随身 WiFi 行业王者飞猫携手神秘顶流,这波跨界合作藏着多少惊喜?
- 今日辟谣(2025年6月9日)
- อิหร่านขู่โจมตีฐานนิวเคลียร์ลับของอิสราเอล หากถูกโจมตีก่อน : อินโฟเควสท์
- 提醒酗酒的人:酒后若有这些表现,或暗示体内有肿瘤,别不当回事
- 潘展乐李雯雯讲述冠军故事激扬体育精神
- 搜索
-
- 友情链接
-